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Playing around a bit with Three.js

The current way of loading the code is far from elegant, but I can get it to work. Read up on the manual and the documentation when doing anything more fancy. Maybe also check out the lessons.

Here's a bunch of simple shapes:

Some more experiments...

As a sidenote, maybe consider if I should manually load the MathJax stuff... Currently I can just render stuff like $ True \iff True$ by default, and it's maybe silly to load the .js if it's not being used?

And more...